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Gaming and AR/VR technologies are applied to simulate real-world challenges in various fields. The Virtual Heroes Division of Applied Research Associates (ARA) has been expanding game engine technology and synthetic terrain capabilities for over a decade, according to The company creates immersive, 3D interactive learning solutions and high-fidelity synthetic virtual environments.

According to the company’s website, its spheres of activity include: A computer-based, simulated 3D environments for Augmented Reality (AR), Virtual Reality (VR) and Virtual Worlds platforms; Game technology for education, training; Simulations for Learning; Terrain Modeling – Rapid generation of synthetic environments for training and testing, and more.

The company’s portfolio includes a wide range of developments for the military sector, including a combat trauma physiology simulator, a Layered Terrain Format (LTF) for efficient environment data interchange, a live training engagement composition for simulating a force on force engagement in a live training exercise, and many more.

For the government sector the company offers a disaster training system (a mission-based game) for first responders; A whole-world, multi-echelon real-time immersive simulation platform named Globe, for training and simulations anywhere around the world, viewing the world from space with zoom support, and more.

The Orlando office of Virtual Heroes has been working with the Army community for over ten years, developing modeling and simulation for the defense industry.

The Virtual Heroes Division has won multiple awards for its simulations, serious games and 3D virtual worlds using game engine technology to provide interactive learning solutions for healthcare, government customers, and corporate training.